package com.component.game;



import com.engine.game.GameObject;



// пустой объект, имитирующий поведение PhysicsComponent
public class NullPhysicsComponent implements PhysicsComponent {

	

	

	@Override
	public void dispose() {
		
		
	}

	@Override
	public float getCenterBodyX() {
		
		return 0;
	}

	@Override
	public float getCenterBodyY() {
		
		return 0;
	}

	@Override
	public float getBodyAngle() {
		
		return 0;
	}

	@Override
	public void update(GameObject object) {
		
		
	}

	@Override
	public void bodyCreation(GameObject object) {
		
		
	}

	@Override
	public void collisionWith(GameObject me, String enemy) {
		
		
	}

	@Override
	public void endCollisionWith(GameObject me, String enemy) {
		
		
	}


	

}
